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I'm certainly not making the claim you accuse me of, however Apple's compatibility is substantially better than Unity's. Apple's reasoning for breaking backward
by maccard 5y ago
I'm certainly not making the claim you accuse me of, however Apple's compatibility is substantially better than Unity's. Apple's reasoning for breaking backwards compatibility is often sound; reducing the attack surface of misused APIs. The alternative is what you have on Android right now, a bunch of applications that still ask for the sun and moon and stars for permissions because they can. Unity's path is more of a scorched earth policy in my experience.
- howinteresting 5y agoI don't see why API misuse is an issue for an indie game with no online component.