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>I don't work in the professional media field, but isn't this ridiculously inexpensive for something that seems to be aimed at content studios, TV stations, etc
by traceroute66 5y ago
>I don't work in the professional media field, but isn't this ridiculously inexpensive for something that seems to be aimed at content studios, TV stations, etc
If you think Resolve is ridiculously inexpensive, Adobe Creative Cloud is actually rip-your-arm-off-where-do-I-sign inexpensive.
Just think about it.
For a business expense that is essentially pittance a month, you get:
- Adobe Premiere (arguably one of the best, if not *THE* best video editor)
- Adobe After Effects (as above, but motion graphics and visual effects)
- Adobe Audition (as above, but audio)
- Adobe Media Encoder
- Plus old friends Photoshop, Illustrator etc.
There are pro products out there for "tens of thousands of USD", but the cheaper end of the market is really giving them a run for their money (at least for your average use-case).
- ttoinou 5y ago600 USD per year is expensive
- traceroute66 5y ago> 600 USD per year is expensive No. Its not. With the greatest of respect, have you ever run a business? I could list many reasons why 600USD is cheap, but I'll leave it with the easiest one to understand, the old adage "time is money". 1. How much are you paying those video editors using the Adobe suite that you're paying 600 USD each a year for ? 2. How many projects are those video editors working on ? 3. What is the profit margin on those projects ? I would suggest the typical answer to the above is "a lot", "a lot", "thin enough so that they need to complete a reasonable amount of projects to remain profitable". As for $other_reasons, let's see .... IT equipment, Video/Lighting Equipment, office space, cost of customer acquisition (vs keeping them happy via prompt completion on time) .... the list goes on. The 600USD will be at the lower-end of all the other expenses. 600USD a year is cheap compared to what it is saving your business in time and money, and the efficiencies it brings.
- aceazzameen 5y agoSure, it's cheap for a business, but very expensive for an individual.
- Youden 5y agoResolve is a $295 one-time purchase and includes many of the features of the Adobe suite though, so I think in a relative sense, Adobe is expensive.
- 1adam1200 5y agoThe $600 also includes the entire Creative Cloud suite.
- raarts 5y agoTrue. But DaVinci Resolve only crashed on me once in 6 months. Just sayin'
- traceroute66 5y ago> True. But DaVinci Resolve only crashed on me once in 6 months. Just sayin' FUD Alert ! FUD alert ! I know lots of people working extensively with Premiere. Not one of them has complained of crashing.
- whywhywhywhy 5y ago> Adobe Premiere (arguably one of the best, if not THE best video editor) Daily reminder Premier, in 2022 can’t even update its preview window as you drag video clips around. No idea how it can be considered even a good video editor with that incompetence.
- kyleplum 5y agoCan you elaborate on the workflow you use where this is a incompetence-defining issue? I'm trying to understand but it just doesn't seem like a reasonable workflow - the only thing I can come up with is that you use the current timeline preview point as your desired edit location and then move a clip back and forth until you find the frame you want to cut? Wouldn't it be easier to scrub through the clip to the point in the video you want to edit and then use the mark in/out points or just cut the video? I know everyone has their own editing style, but calling the editor incompetent because of this weird workflow issue seems a bit much to me.
- whywhywhywhy 5y agoYou hit the problem when it comes to lining up two clips and instead of being able to position one and scrub the other back in the timeline you have to fumble each individually and set down markers. It’s like editing one handed. Also just because you’ve conditioned yourself to work around this limitation doesn’t excuse the developers from not implementing a feature even iMovie has. Like why can the preview not just represent what’s under the play head all the time, why does it have to wait for me to stop dragging…