3 ms·
All analogies are flawed to some degree. The objective is clearly simpler in the case of Go and other strategy game. Although recreating physical objects (eithe
by dougabug 4y ago
All analogies are flawed to some degree. The objective is clearly simpler in the case of Go and other strategy game. Although recreating physical objects (either animate or inanimate) is in principle straightforward: you just need a certain number of photos of a representative set of instances each object w/ enough perspective. Similar to learn to reproduce action you upgrade from a set of stills to video clips.
The harder goal of creative content creation might be driven by reward signals came from human likes, clicks, engagement / interaction, downloads, purchases, positive reviews, etc. That would probably lead to catering to pedestrian tastes, accusations of derivative authorship lacking originality. One signal for predictably might be measures of entropy, such as the capacity required to reproduce the story, or how far ahead the story arc could be predicted (“surprise factor,” internal consistency, etc).
To win awards it would need to weight expert critical opinion, eventually learning to simulate and generate meaningful and informed criticism, ultimately leading to an intrinsic judgement wrt quality and originality that holds up to scrutiny. The generators would evolve by both seeking approval from and pushing back against the collective feedback from this community of AI and human critics.