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> OS update breaks old Unity3D. I'm still on Mojave because I'd have to say bye bye to Adobe Fireworks if I upgraded.
by markdown 5y ago
> OS update breaks old Unity3D.
I'm still on Mojave because I'd have to say bye bye to Adobe Fireworks if I upgraded.
- boondaburrah 5y agoI wonder for how many people Mojave is the last Mac OS they can use simply because Adobe stopped selling software for anything later (you can only rent), and other various 32-bit reasons. Adobe products are sadly required for industry work.
- KennyBlanken 5y agoYou've had a decade to find an alternative to Fireworks - a vector graphics program. It might be time to move on.
- andai 5y agoI still use EasyToon, originally published 1998. Then again, I'm on the only operating system that actually values backwards compatibility.
- Robotbeat 5y agoImagine if the tools in your shed turned to dust after 5 years. And these are analogue, physical objects. Digital objects if stored in a properly error-correcting medium, can last indefinitely. No excuse for this. Imagine a library of books where every book over 5 years old is burned.
- driverdan 5y agoThat's not a reasonable comparison. A more accurate one would be something like having a 25 year old 12V battery drill and expecting the manufacturer to still make and sell the NiCad battery pack it used. Sure they could do it but it doesn't make any sense. Technology has moved on and there's no consumer demand for it. I agree that Apple and other companies are too aggressive about breaking compatibility but it's not the same thing as tried and true physical objects.
- ryandrake 5y agoThis is not a good comparison. Nobody is trying to use a new battery. They just want old battery to continue working as it has. Code does not rot like batteries wear out. Companies deliberately break compatibility, and then they blame arising problems on “code rot”. Changing icon should not require a new build. A new build should not require iPhone X support. iPhone X build target should not require Xcode 9. Xcode 9 should not require macOS 10.12. OS update should not break old Unity3D. Upgrading Unity should not break builds. These are all examples of shitty engineering decisions that throw backwards compatibility under the bus for shaky (expedience, mostly) reasons.
- bombcar 5y agoI mean they often still do … https://www.homedepot.com/p/Milwaukee-18-Volt-NiCd-Battery-Pack-2-4Ah-for-Select-Milwaukee-Tools-48-11-2230/100014586 https://www.homedepot.com/p/Milwaukee-18-Volt-NiCd-Battery-P...
- voakbasda 5y agoYou deserve more upvotes, because your analogies are not far from the truth. We are living through a black hole of history, where valuable information is being destroyed at unbelievable rates by virtue of it becoming completely inaccessible through the planned obsolescence of incessant upgrades.
- goosedragons 5y agoWe basically have that with the way publishers license ebooks to libraries. :(
- prewett 5y agoLibraries do cull their collection and sell books that haven't been checked out in N years, though, which is sort of similar.
- Wowfunhappy 5y agoHere's the thing though—if I want one of those books that the library removed from their collection, I can do some research and track down a copy from another source. On iOS, there is no other source. Once Apple removes an app from their store, that's it—unless you bought it already, it's gone forever, no recourse.
- Jcowell 5y agoCouldn’t you do the same and find the author and get the .ipa file?
- Wowfunhappy 5y agoNo, you can't sideload on iOS. IPA files are tied to your Apple ID.
- UnpossibleJim 5y agoYessssss..... come to the Linux community. Become one of us... one of us. There is no better time than now. One of ussssss. =)