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Reminds me of Wings3d in that it's written in a less common language for this domain.
by ObscureScience 4y ago
Reminds me of Wings3d in that it's written in a less common language for this domain.
- kaveh808 4y agoInteresting that you bring up Wings3D. It was inspired by the polygon modeling tools in Symbolics's S-Geometry package.
- badsectoracula 4y agoAFAIK the inspiration was done in an indirect manner, S-Geometry -eventually- became Mirai which ended up at Izware which used the same representation (winged edge) for the 3D objects and perhaps algorithms to write Nendo but that one seemed to be in C++ (by checking out the executables in the demo[0] which is basically the only thing still available of all that nowadays) and Wings3D was really a clone of Nendo (made because the authors couldn't buy it - there was a post about it from around mid-2000s or so in a 3d modelling forum but i can't find it due to all the SEO google spam :-/). There are a few videos with Mirai on YouTube and if you compare it with Nendo you'll see that Wings3D is much closer to Nendo than Mirai. [0] https://archive.org/details/nendo-1-5-setup https://archive.org/details/nendo-1-5-setup