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And the thing is, it’s made by Panic. A company, that aside from like one piece of software, is absolute garbage at supporting anything they sell. I wouldn’t o
by jxjddjdbd 4y ago
And the thing is, it’s made by Panic. A company, that aside from like one piece of software, is absolute garbage at supporting anything they sell.
I wouldn’t own another Panic product if they paid me.
- jakelazaroff 4y agoWhich software have they supported poorly? I’ve had nothing but good experiences with them. And even when they’ve had to retire an app, they’re usually super transparent about the reasoning.
- neendib 4y ago
- haswell 4y agoPlease define "Corporate BS". 1. Do you believe there is ever a time when a developer should retire an unprofitable app, or should they be required to maintain everything they built in perpetuity? 2. When that time comes, how does one communicate such intent without it falling under your definition of Corporate BS? As someone who's been on the receiving end of discontinued products/services, of course this didn't make me very happy at the time. But at the end of the day, if something isn't bringing in money, I'd rather the developer does everything they can to create a soft landing for their existing users than try to pretend everything is fine and eventually become insolvent because of the expenditures on non-performing products, at which point their entire portfolio goes poof. Google has built a reputation for rug-pulling, and at this point that reputation is well deserved. But that doesn't automatically imply that every product discontinuation is Google-like, or "BS".
- belitfam 4y ago
- gorgoiler 4y agoOk apart from Prompt, what did they ever do for us? Firewatch. Ok, Prompt and Firewatch. And Untitled Goose Game. Ok, apart from Prompt, Firewatch, and Untitled Goose Game. …
- neendib 4y agooh lol. They “published” those games for other companies. Panic did the best job ever by staying the heck out of the way. Panic sucks.
- cercatrova 4y ago> Firewatch, and Untitled Goose Game Both were only published by Panic, not developed. They had barely anything to do with how the games were made.