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There are very few games that use a CLI as the primary user interaction. Duskers (2016) is one such game: you type commands into a terminal to direct dog-sized
by mLuby 4y ago
There are very few games that use a CLI as the primary user interaction. Duskers (2016) is one such game: you type commands into a terminal to direct dog-sized rovers as they explore derelict spaceships.
It might be unique among CLI games in that you can alias chains of commands together to create a new command (macro). For example there is no "begin" command in the game. `begin=open a1; navigate 1 2 a1; generator 2; status 1;` causes the airlock 1 (always between your ship and the derelict) to open, rovers 1 and 2 to navigate through airlock 1 to whatever room is on the other side, then for rover 2 to try to power on the room while rover 1 gives you the status of the room.
The alias feature means that when the gameplay starts feeling repetitive, you can create a command to do more of that work for you.
More from the developer on aliases in the game: https://steamcommunity.com/app/254320/discussions/0/528398719798517074/ https://steamcommunity.com/app/254320/discussions/0/52839871....