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Quake supported cameras, as you put it. People made movies in the Quake engine with literal camera shaped models floating around. Also, Quake levels could be hu
by kolanos 4y ago
Quake supported cameras, as you put it. People made movies in the Quake engine with literal camera shaped models floating around. Also, Quake levels could be huge, much larger than Mario 64. Take a look at Ziggurat Vertigo [0][1], for example. Mario 64 was much more colorful, though, Quake had an intentionally limited color palette.
[0]: https://quake.fandom.com/wiki/E1M8:_Ziggurat_Vertigo https://quake.fandom.com/wiki/E1M8:_Ziggurat_Vertigo
[1]: https://www.youtube.com/watch?v=a72k_XBi2ls https://www.youtube.com/watch?v=a72k_XBi2ls