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I think darkmode provides a variety of practical advantages in the VFX context. * It would seem to be easier to transition a dark mode UI between solid and tra
by icegreentea2 5y ago
I think darkmode provides a variety of practical advantages in the VFX context.
* It would seem to be easier to transition a dark mode UI between solid and translucent/transparent/hologram elements. I think the moment you have transparent/holography elements, you're almost immediately sucked into a dark-mode type UI.
* Dark-mode displays are just going to be... darker on average. I imagine it would simplify lighting in a lot of scenarios. Probably also gives you more flexibility when framing/creating reflection shots
* I feel like in film, big expanses of white / light grey carry much stronger connotations than big expanses of black / dark grey. Large expanses of black can be interpreted as absence, and somewhat natural. We are familiar with deep pits of shadow. We are familiar with the night sky. While big expanses of white / light grey is interpreted as sterile or unnatural, or at least "unusual". Think of the first training scenario in the Matrix (the white expanse with tv and two chairs). Think of God's office in Bruce Almighty.
- yencabulator 5y ago> I feel like in film, big expanses of white / light grey carry much stronger connotations than big expanses of black / dark grey. This might be a carryover from the days when fully lighting up a movie theater screen would reveal all the imperfections and stains in the canvas, and film makers learned to avoid that.