3 ms·
But the interfaces were always an abstraction, your mind had to learn a different way to interact with something regardless. The tactile feedback is somewhat ov
by betwixthewires 5y ago
But the interfaces were always an abstraction, your mind had to learn a different way to interact with something regardless. The tactile feedback is somewhat overstated IMO, you know that what you're feeling and what you're doing aren't directly related, unlike manipulating a Rubik's cube or something. It's good to have that, it helps with an interface, but it doesn't have to be the same as a keyboard just like a keyboard doesn't have to be the same as arranging letter blocks on a table. Touching what you're trying to manipulate, such as on a touchscreen, is more intuitive, but that's what makes it less powerful for complex tasks; you want your abstract interface to enable you to manipulate more than just what you're seeing in front of you, a keyboard does that, a touch screen does not.
- throwaway290 5y agoIMO the more varied the sensory input we receive from an interface the better (higher information throughput, more diverse engagement of the mind, fine motor skills, etc. etc.), and satisfaction with touch taken away and being limited almost exclusively to sight is to some degree Stockholm syndrome. We gained something, but we also lost something and hopefully we will not settle for that. I am looking forwards to tactile interfaces, whatever new tech will make it possible.