3 ms·
Or simply nobody thought that could be done things like that (for example, the classic "invisible" sector bridge), before a PWAD did. Plus the game was released
by Zardoz84 5y ago
Or simply nobody thought that could be done things like that (for example, the classic "invisible" sector bridge), before a PWAD did. Plus the game was released targeting to work under a 80386, so the stock maps was limited to ran at an acceptable performance on these kind of CPUs.