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> Why would someone writing a fork of Gods Unchained (or any Crypto/NFT game) port ownership of cards? If they did, why would they not then flood the market wit
by exdsq 4y ago
> Why would someone writing a fork of Gods Unchained (or any Crypto/NFT game) port ownership of cards? If they did, why would they not then flood the market with their own copies of those cards, or power-creep the original cards into irrelevance?
I mean you could but there's some intangible value of having original items right? It's why you see those APE NFTs selling a dumb amount of money but all the clones since have failed - it's not just having something, but having an authentic something. In my spare time I volunteer at the Cantor Arts Museum in Stanford and there's a collection of sculptures by Rodin. Originally the rule was that any piece created from his cast was an 'Original' however it flooded the market, so the French government built 8 pieces from his casts after he died and dubbed those the "Original" pieces. You could have one from a different set but the value in the art market is far less. My point is if you flood the market with copies it might not effect the value of the OG cards as you'd expect, much like Gen 4 Pickachu cards don't cost as much as a Gen 1 does.
I appreciate the strongman argument, it's nice to see that take on HN regarding crypto :)
To address it, yes you're right that you could do the exact same thing by building a Merkle Tree of card ownership from the games DB. However, these aren't original assets anymore, but replacements. Technically they'd act the same in the game but they'd be more prone to 'flooded copies'. You'd also have to get the company to agree to do that release, rather than being able to do it as a userbase instead. With trading card games people like to own exclusive cards and I think that attitude can be seen with NFTs today. Hell, even if the game did fail the trading market could still exist (do you think Logan Paul actually plays Pokemon with the cards he buys for 100k+? Maybe, but I didn't play as a kid and don't know many who did!).