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Sure! So if this was a regular digital game you'd be screwed because the assets are tied to the game. As an NFT they're tied to the account, so you could actual
by exdsq 4y ago
Sure! So if this was a regular digital game you'd be screwed because the assets are tied to the game. As an NFT they're tied to the account, so you could actually make your own game use those assets and keep playing with them :) So that's closer to a physical card than an online-only game like MTG or Hearthstone?
- easrng 4y agoNFTs don't actually give you a license to use the assets unless the person who made them licensed them that way which AFAIK is quite uncommon.
- mattdesl 4y agoSame with physical trading cards; buying a MtG card does not give you license to copy the card and redistribute it or repurpose it for your own MtG game business (it will count as copyright infringement, even if the publisher has shut the original game down, they still own the intellectual property). Physical trading cards and NFTs both follow a similar pattern of use, see First-Sale Doctrine[1]. After purchase, you are free to sell, lease, dispose, trade, gift, etc the object (which represents the IP) without having to first gain a license to do so from the copyright holder. With books, trading cards and other physical objects this is written into law. With NFTs there is no law specifying this; but it seems to be the general understanding (and would likely hold up OK in court, based on how these assets are being sold and consumed by the public). [1] https://www.justice.gov/archives/jm/criminal-resource-manual-1854-copyright-infringement-first-sale-doctrine https://www.justice.gov/archives/jm/criminal-resource-manual...