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> True enough. This is why the simulation hypothesis is so interesting - i.e. the notion we are all living in a perfect VR simulation that never glitches. That
by implements 5y ago
> True enough. This is why the simulation hypothesis is so interesting - i.e. the notion we are all living in a perfect VR simulation that never glitches.
That’s not the hypothesis, afaik - we’re beings generated inside the simulation rather than ‘brains in a vat’ experiencing it. Science could address veracity if (say) whatever was running the simulation chose to make it apparent, either directly (by revelation) or by some quirk of how physics operated, for example if we detected some (reflected) method to control how reality was being generated.
Saying that, I’ve pondered that giving every person their own entire universe where they had free will but everyone else was a simulated non-player character was one way of solving the religious problem of evil - nothing evil actually happens to real humans, it’s just a scripted set of tests to see whether the particular individual chooses to be good or bad.
- aspenmayer 5y agoI think that’s just moving the goalposts; evil still exists in the mind of the evildoer.