4 ms·
With server side movement, player A do not send coordinates. The server does the movement of players. Imagine you are talking over the phone to someone who is
by belorn 5y ago
With server side movement, player A do not send coordinates. The server does the movement of players.
Imagine you are talking over the phone to someone who is driving, given them directions. That is server side movements. If you suddenly stop talking, the car doesn't just stop, nor does the traffic. All you have accomplished is that the driver is no longer getting any further instructions from you.
- charcircuit 5y agoI wasn't talking about coordinates. Just commands attached to timestamps. If Player B shoots player B at t=5 and then Player A says they stopped moving at t=2, then Player B's shot will miss since they didn't know Player A had already stopped 3 seconds ago.