4 ms·
Private walled gardens would pretty much kill the competitive scene of most games. I used to play competitive dota (the original wc3 map) back in the day and t
by doikor 5y ago
Private walled gardens would pretty much kill the competitive scene of most games.
I used to play competitive dota (the original wc3 map) back in the day and the inhouse leagues were a massive pain in the ass. Same with all the various leagues for counter strike (1.6 at the time). UX was terrible, the moderation sucked and you still had to have anti-cheat as people would cheat even in private spaces. Usually the easiest way to get up the ladder was do something dubious and be good friends with the mods so they would rule in your favor.
People use cheats even at LAN events too. So yeah for competitive multiplayer anti-cheat is pretty much required.
- Ekaros 5y agoAt top level I think most scenes are private walled gardens. With possibly some path to raise there outside franchise models. For average players yes, central developer driven model is much easier and simpler.
- jdbernard 5y agoCounter-argument is Smash Bros, which is basically only private games and has a competitive scene.
- doikor 5y agoSmash Bros has so bad netcode that serious competitive online play does not really exist. This is why most big fighting game tournaments dropped smash during covid due to being forced to be ran online (and Nintendo is just a real pain to work with). Instead we get some previously "small" game being ran at big tournamets like Skullgirls at EVO because they have rock solid netcode so they can actually be played online at high level. Also smash is played on consoles that prevent one from installing cheats basically the fact that the whole platform is fully locked down is the anti-cheat. Still controllers are sometimes checked at tournaments for any additions that can run macros (most adapters that allow one to use a different consoles controller can do this)
- crtasm 5y agoThere was going to be an online Smash tournament using emulation + a mod to improve the netcode but Nintendo shut it down: https://www.polygon.com/2020/11/19/21578200/super-smash-bros-tournament-the-big-house-10-canceled-nintendo-c-d https://www.polygon.com/2020/11/19/21578200/super-smash-bros...
- UncleMeat 5y agoAnd it has barely limped along over the years in comparison to other developer supported FGC games. This is more of an "exception that proves the rule" since Smash is pretty much the only competitive game with zero centralized support that has broken out of a tiny niche to compete with big names.