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Hiring UE developers was a major issue at my last company. Not only are C++ game devs much scarcer, but they also seemed to gravitate towards AAA projects and w
by pnw 5y ago
Hiring UE developers was a major issue at my last company. Not only are C++ game devs much scarcer, but they also seemed to gravitate towards AAA projects and were difficult to recruit for projects that didn’t fit that mold. Unity devs on the other hand are much easier to find. We ended up with a 5:1 ratio of Unity to UE developers, and all of our UE devs were remote.