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GDScript in Godot does not use a garbage collector but has a nice Lua-like feel. Personally I like pure C best
by wly_cdgr 5y ago
GDScript in Godot does not use a garbage collector but has a nice Lua-like feel.
Personally I like pure C best
- light_hue_1 5y agoGDScript is a garbage collected language, it uses reference counting. That's literally a garbage collection method: https://en.wikipedia.org/wiki/Garbage_collection_(computer_science) https://en.wikipedia.org/wiki/Garbage_collection_(computer_s...