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This speaks sooo close to the trends that pushed Microsoft to go create WSL, to become a viable healthy platform for multi-platform development: they had to. Th
by rektide 5y ago
This speaks sooo close to the trends that pushed Microsoft to go create WSL, to become a viable healthy platform for multi-platform development: they had to. They had to create a platform people could use as they wanted to, had to support something that takes upstream pull requests. Simply shipping Ubuntu is basically the biggest possible fix they had for long term development, going where the puck is headed.
This discussion about whether a game engine is long-term supportable, whether it invests back in the gamedev, it parallels the conversation about development-experience in operating systems so closely.
- pjmlp 5y agoWSL is basically a way to get the pseudo-Linux crowd that is giving money to Apple for UNIX laptops instead of supporting Linux OEMs. Anyone could already enjoy a similar experience since Virtual box and VMware exist.