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Huh. Hadn't heard about glTF, thanks. Start with VRML-97's syntax, add a bunch of unnecessary quotes and colons, remove useful stuff like DEF/USE, and voila! y
by specialist 5y ago
Huh. Hadn't heard about glTF, thanks.
Start with VRML-97's syntax, add a bunch of unnecessary quotes and colons, remove useful stuff like DEF/USE, and voila! you have glTF.
At least it's not X3D.