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I can totally relate to this article: as a frequent launcher of iOS apps, i'm always open to suggestions for how to promote them. At the moment my (admittedly v
by chubs 15y ago
I can totally relate to this article: as a frequent launcher of iOS apps, i'm always open to suggestions for how to promote them. At the moment my (admittedly very vanilla) strategy is:
* Set up a promo-page at www.blahapp.com
* Use adwords ads to send people from google to my website
* At the website, provide links to the app store.
However, any suggestions will be well noted.
- dave1619 15y agoHow has your strategy worked so far?
- nirvana 15y agoWe once tried buying google ads directly on highly targeted keywords. We spent a small amount of money, but it resulted in no sales at all. Other attempts at advertising, via tap joy, etc, also produced almost no positive results. Using pay-per-install, you can have thousands of people download your app (for thousands of dollars)... but nearly none of them will ever launch it again. I think they're also the same people who download dozens and dozens of apps, more than they can keep track of.
- chubs 15y agoSo far, i've just been putting my apps on the app store with no promotion. It's going alright, making ~$100/day. For my next app, since i'm putting a bit more effort into it, so i'm going to match that with more effort into promoting it too so i'm trying to figure out where would be most effective. So... long story short: i'll find out soon.
- semilshah 15y agoGood luck, would love to know what you end up doing.
- joelresnicow 15y agoIt's a two step click thru, and effective cost of acquisition can be high! Think $5+. And volume will be low...not enough to "chart" or grow sustainably.