3 ms·
I was a kid who tried to teach myself to make flash games and I couldnt figure it out. I had lessons in Fireworks at school and could make gifs, but Flash I cou
by nightowl_games 5y ago
I was a kid who tried to teach myself to make flash games and I couldnt figure it out. I had lessons in Fireworks at school and could make gifs, but Flash I could not understand. I couldnt find good tutorials online either.
It's way easier for a kid to make a game in Godot today than it ever was in Flash.
Also, Godot games run great in the browser. I dont think your general thesis holds up. Way more games are made by young people today than at any point in history.
- whywhywhywhy 5y ago>Flash I could not understand. I couldnt find good tutorials online either. You were probably trying to learn in the late AS2 or AS3 era. The tutorials all became too high level and driven by Flash dev ideas of grown up processes that sure are what you want for building professional work but all raised the roof and the floor at the same time cutting off what was the entry point for teenagers to start creating in Flash. Earlier days there were great resources for getting started.
- glowingly 5y agoI'd also put Roblox in there as well. It absorbed many (IMO) of the minigame creation efforts from Minecraft, FPS mods, and RTS games. Nowadays, probably bigger than all 3 combined (I know one is a game, one is a classification of communities, and the latter is an entire genre), though I only have my own guesses and no hard data to go off of.