4 ms·
How are text files gpu hostile?
by ianai 5y ago
How are text files gpu hostile?
- pclmulqdq 5y agoText files are very hard to efficiently parse in parallel because there are so many variable-length and conditionally present fields. That necessarily leads to branches in your code which GPUs are not designed for.
- network2592 5y agoIt depends on the format of the text, the parser for that format, the language of the parser, and many other factors. Such a broad affirmative statement that text files are inefficient is tenuous at best.
- dotancohen 5y agoThen pad fields and require them, even if the value is Null/None/Nil, and the field names too. USERNAME:dotancohen\0\0\0\0\0\0 FOOBAR\0\0:\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0 This might look ugly if you open it in Notepad, but so do XML and Org mode files. However an Emacs/VIM/VsCode plugin could make this seamless for the user.
- coldacid 5y agoThey might not look as pleasant as Markdown, but Org mode files still look good in a plain text editor like Notepad.
- danmur 5y agoWe need some technology that turns text files into binary. To the startupmobile!
- iostream24 5y agoHmm sounds like a compiler