5 ms·
> lending as an item in an in-game economy... That's never going to happen in a real game because no game developer is going to spend time supporting some "ite
by giantrobot 5y ago
> lending as an item in an in-game economy...
That's never going to happen in a real game because no game developer is going to spend time supporting some "item" bought somewhere else. There's no incentive for them. They can much more readily just sell their own in-game items and make all the money from the sale. This has the positive side effect for the developer that the in game item can't be taken to some other game.
- redisman 5y agoIt also completely breaks the game economy and experience if you can bring a bunch of random valuable stuff with you when you start.