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So funny enough, there _are_ some people looking at ways of generating cash flows with NFTs. For instance, some projects have offered a chunk of their fees from
by zenlikethat 5y ago
So funny enough, there _are_ some people looking at ways of generating cash flows with NFTs. For instance, some projects have offered a chunk of their fees from resales to users, or offer a token reward for staking the NFT. Or in Bored Ape Yacht Club's case, they just 'airdropped' a bunch of a new token over to holders, giving them free money essentially.
Yes, just about everything out there still feels pyramid-schemey due to its emphasis on increasing price, so I don't disagree with anything written in the article... _but_ it's not impossible that NFTs could generate some cash flow through a smart contract piece.
Dealing with regulation is tricky -- since an NFT that can generate cash flow is basically a security. The SEC is likely to shut that down hard, and it's safest to avoid as a builder. But anyway, unlike a beanie baby it's feasible that NFTs could generate cash flow (staking, lending as an item in an in-game economy... etc).
- omginternets 5y ago> For instance, some projects have offered a chunk of their fees from resales to users, or offer a token reward for staking the NFT. Something feels off about that, but I’m not sure what. It seems like a fundamentally different kind of “cash-flow” than what the article is referring to. It’s still capped by the total appreciation of the asset.
- giantrobot 5y ago> lending as an item in an in-game economy... That's never going to happen in a real game because no game developer is going to spend time supporting some "item" bought somewhere else. There's no incentive for them. They can much more readily just sell their own in-game items and make all the money from the sale. This has the positive side effect for the developer that the in game item can't be taken to some other game.
- redisman 5y agoIt also completely breaks the game economy and experience if you can bring a bunch of random valuable stuff with you when you start.