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> I tried using Gimp a number of times but it always rubbed me the wrong way Same here. For a while, I thought it was just my over-familiarity and reliance on
by anonymousab 5y ago
> I tried using Gimp a number of times but it always rubbed me the wrong way
Same here. For a while, I thought it was just my over-familiarity and reliance on Photoshop and mspaint. And to some extent, it certainly was, and is.
But over time, I eventually tried out Affinity, Krita, Pixelmator, photopea, and a few others. And they just worked; the UI just felt "right". The icons, shortcuts and menu and window layouts made sense and were intuitive even for the tools I hadn't used before.
So I've wrapped back around to thinking, nah, maybe GIMP's UX direction is just plain bad. Or bad for me, at least. It could be the case of some things having become a de facto standard that GIMP willfully eschews, but I have tried to go pure GIMP for long stretches and always walk away with a unique sense of pure frustration.
- touggourt 5y agoFor a very long time there were not enough developers to deal with Gimp problems on macOS. Things have changed recently with Lukas Oberhuber who work on macOS's Gimp, and the upcoming Gimp 3.0 version is expected to have much better UI.