3 ms·
I do this instead: const RESEND_DELAY_MS = 1 * 60 * 60 * 1000; // one hour Essentially the same, but the lack of extra variable spares one jump. Also you
by kissgyorgy 5y ago
I do this instead:
const RESEND_DELAY_MS = 1 * 60 * 60 * 1000; // one hour
Essentially the same, but the lack of extra variable spares one jump. Also you can change it without introducing a new variable (no dependency).