4 ms·
And when gaming latency is a big issue, so buffering a few frames to have margin for a complex one would be unacceptable.
by im3w1l 5y ago
And when gaming latency is a big issue, so buffering a few frames to have margin for a complex one would be unacceptable.
- rbanffy 5y agoIn this case the console would just stream full frames. It could also send deltas and achieve much higher variable frame rates. The need to stream pixels at a constant rate feels like scanning a CRT and makes generating video signals a lot more complicated than it needs to be.