3 ms·
I may have misunderstood things, but isn't the gist that software written correctly for this unique hardware isn't subject to the bottleneck? Is it really a har
by daneel_w 5y ago
I may have misunderstood things, but isn't the gist that software written correctly for this unique hardware isn't subject to the bottleneck? Is it really a hardware problem then, if it can't accommodate suboptimal software with maximum performance? This is after all not an Nvidia or AMD/ATI GPU architecture, and I wonder if anyone ever brought a similar argument forward in the many cases of this or that game having distinctly poor 3D performance on any of their hardware.