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>>> I quickly lose interest Working on self-directed projects didn't come naturally to me either and I had to learn how to get over this motivation issue. It'
by mnorris 4y ago
>>> I quickly lose interest
Working on self-directed projects didn't come naturally to me either and I had to learn how to get over this motivation issue.
It's taken me 10 years of working on side projects to finally be able to figure out which things I will actually finish vs. which ones I just like the idea of and will invariably give up on. It's some combination of what do I think is useful to myself or others, what can I turn into a small prototype in a short amount of time, and what can I actually accomplish in a short time [1].
Accountability was important for me to launch three side projects in the last year. I declared to my friends on New Years that I was going to make and launch a game that I had designed within that year. I kind of entangled my desire to finish projects with my desire to follow through with what I commit to.
I didn't actually finish it in that year, I finished it in January of this year, but I tried! I set it down a lot and ended up getting stuck multiple times. Probably because of that pesky day-job and regular life. My friend asked me if I had launched, and that caused me to put in a final weeklong sprint and launch it. If I knew how close I was to finishing I would have finished it months earlier. I ended up simplifying a lot of code in the first few days of that last sprint and all of a sudden finishing seemed possible.
Because I devoted myself to launching that one game, I have since been creating more and more things and launching them or getting them to a stage where they're generally useful.
In my case, having the confidence from finishing one project made it easier to start newer projects because I knew whether I could finish them based on my past success.
>>> I lack the ability to see everyday "issues" that could be resolved with programming.
Almost every idea that I have could initially be conceptualized as a revamp of an existing product or game, but I'm super excited about them because they're my revamp that I'll gain a skill from and will help me to work on more complicated things later.
I take notes whenever I have an idea and will expand on ideas that I'm still interested in later. I basically use the snowflake method, creating more elaborate detail about the ideas I'm most interested in. Sometimes they evolve a lot after expanding on them too.
Honestly 99% of my ideas are terrible, so I trained myself to try to write down every idea that I have and then later on when I'm itching to start a new project I can decide whether it's a project that I will actually finish vs. ones I just like the idea of.
[1] https://xkcd.com/1425/ https://xkcd.com/1425/
- withinboredom 4y agoIs there somewhere we can purchase/play the game? I'd be interested in giving it a shot!
- mnorris 4y agoThanks! It's called Wrds. There's a web app on playwrds.com and Android / iOS versions as well.
- withinboredom 4y agoThe whole family spent the last hour playing classic. It’s a good game!
- withinboredom 4y agoI don’t see it in the Dutch iOS App Store. You should add it there (most people speak perfect English here so you don’t need to worry about translations).