3 ms·
VR and now meta - Conceptually it's nice, but not there yet - the tech is expensive, limited usefulness of apps - games do better, but still limited - and then
by micahdeath 5y ago
VR and now meta - Conceptually it's nice, but not there yet - the tech is expensive, limited usefulness of apps - games do better, but still limited - and then there is the user interface with the human mind (disorienting/vertigo/motion sickness/etc) ---- for me, it's best just to turn the lights out and work with a monitor.
- PaulHoule 5y agoVR is strange because it's already culturally successful. I would point to the ideas from the circa-1980 books https://www.goodreads.com/book/show/22617.Seduction https://www.goodreads.com/book/show/22617.Seduction https://en.wikipedia.org/wiki/Simulacra_and_Simulation https://en.wikipedia.org/wiki/Simulacra_and_Simulation and then how there was a craze for it in the early 1990s (like this failed TV show) https://en.wikipedia.org/wiki/VR.5 https://en.wikipedia.org/wiki/VR.5 then there was The Matrix and by the time Sword Art Online: Ready Player One came out people were taking it for granted. From a hardware perspective modern VR headsets are "good enough", the success or failure on VR depends on (1) software that is compelling and (2) will VR use ever "move the needle" compared to reading, tweeting, watching TV, conventional video games, ...
- micahdeath 5y agoAn additional thing for success: Single people; as a married person with young children, I could never use it to its fullest.
- trinovantes 5y agoVR may ultimately never take off if it can't solve the motion sickness issue that many people experience. The human body is a pretty big limitation