5 ms·
I wanted pixel perfect output. It turns out this is a very hard problem for SNES, probably due to the 256×224 resolution not dividing nicely with anything. I e
by a_t48 5y ago
I wanted pixel perfect output. It turns out this is a very hard problem for SNES, probably due to the 256×224 resolution not dividing nicely with anything. I ended up with a "pretty good" output, then a few months later more SuperNTs went on sale, so I got one of those. :) Some of the difficulty could have also been sensitivity with my monitor or capture card.
- snvzz 5y agohttps://www.junkerhq.net/xrgb/index.php?title=Super_NES https://www.junkerhq.net/xrgb/index.php?title=Super_NES There's a special sampling mode apparently.