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Purely on monitors, I've had the opposite experience - Windows has been dramatically buggier and worse-behaving. Particularly if they're different DPIs - Mac D
by Groxx 5y ago
Purely on monitors, I've had the opposite experience - Windows has been dramatically buggier and worse-behaving. Particularly if they're different DPIs - Mac DPI support is just so far ahead of Windows that it's absurd.
I've had slightly better luck getting monitors to work at all on Windows... by a single monitor. I mean more around system behavior when I plug in a monitor. OSX acts... normal? Stuff moves where I last moved it in that setup, or stays wherever it is. Everything stays about the same physical size. Display-rearranging is easy and perfectly reliable. On Windows, literally anything is possible, often including windows completely disappearing or going completely out of the bounds of any screen.
That said, I have no idea why monitor support is so buggy anywhere. It seems nuts. Is it actually that hard? I get that there are some scenarios where there are no perfect choices (e.g. what do you do with desktop icons / window positions when changing sizes? they've gotta go somewhere)... but the amount of times Windows has shoved windows completely off-screen and made them inaccessible is totally inexcusable. It even does that when going from a small screen to a large one, or just adding a second monitor. What kind of code leads to that??
- ihateolives 5y ago> Particularly if they're different DPIs - Mac DPI support is just so far ahead of Windows that it's absurd. On Apple endorsed monitors and resolutions, yes, otherwise no. My personal pet peeve is that I have to use 3rd party tool (BetterDummy) got get decent output to 1440p monitor from my M1 mac. On Windows I know what I'll get when I plug in any monitor, on my Mac it's a guess. Maybe I'll get non-crappy rendering, maybe not. Otherwise I much prefer Mac handling of hidpi and fonts, but monitor situation in general is not perfect on MacOS.