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>Audio (while in some respect capable) is a nightmare, the interface is unstable and breaks about once a year in my experience. I don't know if I understand, s
by throwaway82652 5y ago
>Audio (while in some respect capable) is a nightmare, the interface is unstable and breaks about once a year in my experience.
I don't know if I understand, something like flash would probably do its own mixing and only use AudioBufferSourceNode. That seems to be what Emscripten uses and I haven't heard about any major breakages there.
>You can't do pixel-perfect rendering (People keep promising that you can - the last time I checked was a few months ago - the DOM rendering architecture is deeply wretched when it comes to pixel-access).
You can though, with WebGL. The point is you avoid the DOM just like what the Flash VM did.
>and Adobe Animate allows for HTML5 animation export nowadays, but that's somewhat short of a full interactive app pipeline.
This is what I'm asking though. How is it different? It seems the pipeline is completely the same except instead of exporting to SWF you export to HTML5.
> And often they don't perform so well as the flash runtime.
I'm actually asking why can't you still use a port of the flash runtime that's done in WASM. I think you misunderstand my question. If the compatibility was there you could also get Scaleform to work with no changes.