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This is a tough one. In many ways, programming is just work to get to an ends. Such that if you don't have anything that you are interested in doing with a pr
by taeric 5y ago
This is a tough one. In many ways, programming is just work to get to an ends. Such that if you don't have anything that you are interested in doing with a program, then I question if there is an intrinsic property of the art that will attract you.
Looking back on my starts. Original computer was one you had to type the program from a magazine into in order to play it. Make a mistake transcribing, hunt it down. Get it correct, get to play a game for a short while. Wireframe magazine is recreating this. Each issue has a fun recreation of a classic mechanic.
Moving to a more modern computer, used to be that it was a bit of a programming exercise to keep DOS happy so that you could play different games. If you got fancy, you probably wrote a menu system to pick your games.
Even my first dip into "business style programming" was in getting some gaming going. Friend and I used Access to build a D&D character sheet generator. Got our toes wet with SQL, even.
If you enjoy math, https://projecteuler.net https://projecteuler.net is a good place to see if you can get some programs written that usually explore some fun properties.
Similarly, I remember having a ton of fun coding fractals back in the day. The state of graphics programming is... difficult, though. I'd point back at the pygame zero suggestion, even though I am not a fan of python. :(