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This is pretty fun. Thank you OP! Little off-topic, though, I love how Wordle kinda opened our eyes to the possibility of doing this kind of games in the web i
by armandososa 5y ago
This is pretty fun. Thank you OP!
Little off-topic, though, I love how Wordle kinda opened our eyes to the possibility of doing this kind of games in the web instead off a one-off native app. I recently made a word puzzle myself[1] which some of my friends enjoy playing and there's no way I would go through the soul-crushing cross-platorm native development ordeal for such a niche little app. But it can live in the web! (and pretty much for free thanks to Netlify). I'm now thinking of dusting and old Objective-C game that I wrote 10 years ago and never released, and rewrite it on web.
Idk, suddenly I feel excited about the web, again.
[1] https://palabrije.com/en https://palabrije.com/en (Sorry for the self-promotion)
- shubhamjain 5y agoThis game is kind of nice. A clever variation of 15-Colors[1]. Problem though is that "15 Puzzle" is a pretty challenging puzzle in itself. Adding complexity of Wordle, makes it very hard. I see some potential in concept but it has to be made a bit easier to tackle. [1]: https://en.wikipedia.org/wiki/15_puzzle https://en.wikipedia.org/wiki/15_puzzle
- armandososa 5y agoIt's actually easier than 15-colors (I didn't knew the name since I grow up in Mexico, thanks!) because the letters repeat so it's harder to get yourself in unsolvable positions. But I observed that many people stop playing once they guess the words, seems like solving the puzzle is way harder than guessing the words. Like I said, a pretty niche game :)
- beaconstudios 5y agoI think 2048 was the first game I remember to be popular and Web based.
- armandososa 5y agoYou're 100% right. But I would say that Wordle's success is unprecedented for web games. But I think it's part of the viral nature of the color squares tweets tbh.
- hotpotamus 5y agoI distinctly remember half a decade or so of flash games.
- beaconstudios 5y agoMe too, but I meant HTML5 games with mass appeal.
- shuntress 5y agoI very strongly dislike the user experience in Electron apps but I know the tradeoff for portability is worth it. It's a good example that highlights the importance of both user experience and developer experience. It doesn't matter that the native implementation would be "better" if it's impractical to actually do.
- cube00 5y agoFor mobile apps small devs can't even go down the native road any more without the risk you'll be banished without recourse from the app store for "reasons"
- imglorp 5y agoWow, 15 puzzle meets Wordle. Nice job.
- staindk 5y agoI haven't actually tried it, but when I was getting into Flutter/Dart for a small Android project it seemed like (from what I saw online) it would be very simple to build a web version from the same code that generated the APK. Of course for more intricate apps this would likely not hold true. Had quite a good time with Flutter even if it was just a week of tinkering.
- cupofpython 5y agois it possible there is a bug with duplicate letters? or rather the implication of them when there is none? I ended up in a situation with MMNNA all colored on the same row. AFAIK there is no word for that
- deleted 5y ago[deleted]
- doodpants 5y agoI feel like there was a lot of this sort of thing on the web back in the late 90's and early 2000's, first as Java applets and then as Flash apps.
- gitgud 5y agoNice work! The letters are very blurry on Android Chrome, could be an anti-aliasing issue maybe