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I've got a similar issue: I still have my own source code from a cool little DOS game from 1991 or so (running at 50 or 60 Hz, don't remember which: but in any
by TacticalCoder 5y ago
I've got a similar issue: I still have my own source code from a cool little DOS game from 1991 or so (running at 50 or 60 Hz, don't remember which: but in any case it was hard stuff for the times). It's a mix of C and some assembly but... I don't have the tooling anymore and, heck, have no memory whatsoever as to which compiler I was using back then. I still have some .exe and they run fine under DOSBox (for example).
I don't know if my best bet is to start from another project that works/compiles/run and then port my old code to that or if I should first try to compile it again.
I was "wise" enough to backup all my code and assets (gfx, music, sound fx) and executables, but foolish enough to not backup the tooling. I never thought that 30 years+ later I'd like to compile it again.
- mikewarot 5y agoWell, DOS is still a thing. Was it Turbo C? I know DOS and Assembly. If you have the .exe, we can figure out which compiler was used.
- TacticalCoder 5y agoOh I didn't think of analyzing the .exe to determine which compiler was used, silly me. I'll drop you an email (but I'm in the middle of moving to another country so things are a bit hectic atm).