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> As a user ... I really don't care what they use, the app runs well or it doesn't and I don't care why. Well, Facebook almost lost the game completely because
by jbverschoor 5y ago
> As a user ... I really don't care what they use, the app runs well or it doesn't and I don't care why.
Well, Facebook almost lost the game completely because they were using a hybrid app.. Users cannot articulate why something si ruining performance (maybe not their app, because it simply has a higher priority set..)
- BackBlast 5y agoFacebook's initial offering was horrible because it was a horribly developed app, it wasn't the fault of the underlying technology whatever they claim. Lots of people have built similar apps on web views that don't suck. PWAs, for example, can have downloadable bundle sizes < 5 MB, run in < 50MB ram, and have plenty of headroom for lots of features. You only need electron with it's own copy of a browser if the browser sandbox is unacceptable for your use case.
- jbverschoor 5y agoThe maximum app size was 10MB (OTA). The iPhone 3G had 128MB ram. So exactly my point. Electron wouldn't even be able to run on it.