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If we did SIL in C++ there's a good chance it'd have something like the UE4 header preprocessor to deal with all the hooks/metaprogramming we were able to D dir
by mhh__ 5y ago
If we did SIL in C++ there's a good chance it'd have something like the UE4 header preprocessor to deal with all the hooks/metaprogramming we were able to D directly in D.