2 ms·
Yep. I remember back in the day, getting a few extra KB from config.sys and other configuration files means you can start a game that would refuse to start if o
by markus_zhang 5y ago
Yep. I remember back in the day, getting a few extra KB from config.sys and other configuration files means you can start a game that would refuse to start if otherwise. There were a lot of tricks for that. People nowadays won't believe that. After all it's rare to find software that requires more than 16GB to start.
Upgrading one's PC was also a big thing even into the mid 200X. A lot of magazines devoted entire columns for upgrade and installation guide. Hardware manufacturers lured users by sending extra copy of AAA games bundled with purchasing their hardware.
I must say the 90s was really the golden era for players and developers. Lots of opportunities, developers usually had to learn asm or C or Pascal to do real work. While it is still possible to push AAA titles for a small team. Both ID and Epic were examples.
Nowadays it's just red sea everywhere.
- Sohcahtoa82 5y ago> Yep. I remember back in the day, getting a few extra KB from config.sys and other configuration files means you can start a game that would refuse to start if otherwise. I remember discovering Quarterdeck QEMM and found it worked so much better than EMM386 for making programs load into Upper, High, or Conventional memory segments. Oh yeah, and the whole clusterfuck of "extended memory" versus "expanded memory".
- markus_zhang 5y agoYeah man those were the good/bad days. I had a friend who was a Japanese strategic game fan and he constantly bombarded us with tricks he used to modify the game or the ram to get better attributes for characters. He is also the one who lent me a CD containing a pirated copy of Duke3d which bootstrapped my modern gameplay life.