3 ms·
There are obviously layers of meaning (like how things are taught), but ultimately I don't think it's about that - it's about how being immersed in a way of loo
by klik99 5y ago
There are obviously layers of meaning (like how things are taught), but ultimately I don't think it's about that - it's about how being immersed in a way of looking at the world bleeds into all aspects of how you see the world, which is actually incorrect. Seeing the world as a puzzle is ultimately limiting.
This "secret ending" https://www.youtube.com/watch?v=-yMw0l26Jvs https://www.youtube.com/watch?v=-yMw0l26Jvs where he leaves the game and tries to look for the same pattern in the real world but obviously nothing happens. IRL this is like conspiracy theorists who filter all events through their worldview. I remember in college playing so much Katamari Damacy that I couldn't help imagining rolling up cars in the street.
EDIT:
Another layer is it's also a game about making games, ways to communicate to the player, and how to make a stripped down interaction scheme rich. I've def found more game developers who like it than non-game developers.