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To respond to your edit, I still don't understand this reply. "High information density" is also terrible for usability, that's a great way to make a confusing
by throwaway82652 5y ago
To respond to your edit, I still don't understand this reply. "High information density" is also terrible for usability, that's a great way to make a confusing and cluttered GUI. I would describe most complex Xt programs as being that way.
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- exfascist 5y agoThanks for the tip. I think the fundamental disagreement here is on the definition of usability. Perhaps something like the product of ergonomics and discoverability? Cluttered UIs are visually distracting and harder to learn but the lack of modality is, IMO more ergonomic. That tradeoff always exists and I think the Gnome devs pretty consistently lean too far towards the easy to learn side which results in less usable UIs for everyone but people just learning the software for the first time.
- throwaway82652 5y agoI don't know what that has to do with being modal. The most famous example of a modal UI for Unix is probably vi, which has an interface that's so bad and confusing and unapproachable that not being able to exit the program is a meme, but yet it seems to be loved by hardcore Unix geeks.