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The more I have trouble solving a problem, the more I NEED to solve it. The Witness tapped into that part of me. I loved the "you get zero help" part of it. Got
by bitshiftfaced 5y ago
The more I have trouble solving a problem, the more I NEED to solve it. The Witness tapped into that part of me. I loved the "you get zero help" part of it. Got to hand it to them for pulling that off without making it too frustrating or failing to realize that some part of the game is nearly impossible to get past. I don't think many game designers are able to accomplish that.
And on the flip side, I didn't find the story engaging at all. Although it could've been fine for what it was trying to do, if it wasn't so pretentious.
- deeteecee 5y agoI stopped playing because I spent most of my time running around the map while being stuck with certain problems. If there was a speed-up button then I would've kept trying.