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I don't know who these "content creators" are that flee from programming, but I have never met or even heard of one. If you mean writers and artists, then sure,
by jay_kyburz 5y ago
I don't know who these "content creators" are that flee from programming, but I have never met or even heard of one. If you mean writers and artists, then sure, but you don't want them working on your game logic anyhow. If you can understand what is going on in visual code, you can understand what is going on in text code.
I think you are trying to say the blueprints in unreal were created to "hide" programming with a nice interface, and you could be right, but I suspect the reason they exists is a lot less thought out.
I suspect there are just some very talented engineers at Epic who really like visual programming and wanted to explore how powerful they can be. I think what they have created is amazing. Watching the flow of execution and the debugging really blows me away.
- pjmlp 5y agoI bet there are a couple of talks on the subject at GDC Vault, so they are relatively easy to find out.