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This explains why there's a simplified scripting layer but not why it's a graph based programming language. Unity has an example of configurable game objects w
by jayd16 5y ago
This explains why there's a simplified scripting layer but not why it's a graph based programming language. Unity has an example of configurable game objects without graphs but still the momentum is towards graph based systems in many places.
- dagmx 5y agoGraphs show logic flow. It's as simple as that. Monobehaviours in Unity alone can't show logic, they contain them, they're just components that don't describe an inherent execution order among themselves.