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I think he means BP are very slow to create, and hard to read and navigate
by jay_kyburz 5y ago
I think he means BP are very slow to create, and hard to read and navigate
- baal80spam 5y agoNo, I think he means that the product of visual programming is often slow and buggy. Which I can agree with to a point - there is a price to pay for all these abstractions. From my own experience - the closer to the metal a product, the more performant and stable it is. In the past I was sure that game engines were an impossible tool in the field of engineering where the performance matters so much. Clearly, I was wrong (in large part because of the hardware improvements).