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I think its only because Unreal has one, and everybody wants to be like Unreal. I think Lua in Roblox, or the Godot's python like language, or Unity's C# is st
by jay_kyburz 5y ago
I think its only because Unreal has one, and everybody wants to be like Unreal.
I think Lua in Roblox, or the Godot's python like language, or Unity's C# is strictly better in every way.
Visual Programming languages don't prevent "non programmers" from writing really weird code that makes no sense.
You will find many first time programmers that like visaul programming because they created something cool in Unreal. I think if there was a Lua integration they would have achieved more, faster.
We use words to communicate our thoughts in comments on Hacker News. What would our communication be like if we only had flow charts you could plug variables into?
- smaudet 5y agoI rarely see a piece of art that is 'new' or interesting - if you check out an art forum, you see a lot of duplication, similar motifs. Nobody has innovated with art in a very, very long time. I guess you can argue stories are all written, but tech is not that way, neither is science, political discourse. So yes, visual artists may be at some disadvantage. Or at least, if they have discovered something, nobody knows about it.
- pjmlp 5y agoI rather have people giving me their architecture documents in UML than incomprehensible prose.
- etripe 5y agoThis isn't about architecture so much as implementation, though. Would you prefer to look at a sequence diagram there, or actual code? To me, only the code is real because it can be run and is the product. UML is great for niche cases, but it doesn't represent the truth well, and is usually at least one time increment out of sync with reality.