4 ms·
Even for me as a programmer, waiting for a lengthy compile cycle in order to test something like a simple logical change is pretty painful. Game programming is
by thurn 5y ago
Even for me as a programmer, waiting for a lengthy compile cycle in order to test something like a simple logical change is pretty painful. Game programming is overwhelmingly done in low-level languages like C++/Rust which have awful compilation performance and very limited hot-reloading support.
- charcircuit 5y agoscripting languages can similarly solve that too. OP is asking why they use visual programming instead.