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Accessibility. For newer developers, it puts the component parts in front of you as visual objects you can manipulate, instead of relying on you memorizing keyw
by trynewideas 5y ago
Accessibility. For newer developers, it puts the component parts in front of you as visual objects you can manipulate, instead of relying on you memorizing keywords (or knowing enough about syntax to leverage things like IntelliSense). For design teams, it lets people who have less or no code experience - writers, artists, mechanical designers - safely manipulate parts of complex game logic for balance and feel.