3 ms·
Is it really Hilbert? A project I worked on a couple of decades ago had interleaved the bits of the x and y indexes to get that effect “for free”, I imagine a
by beagle3 5y ago
Is it really Hilbert?
A project I worked on a couple of decades ago had interleaved the bits of the x and y indexes to get that effect “for free”, I imagine a Hilbert curve decode would take quite a bit of silicon.
- beecafe 5y agoAh right, youre right it's probably the interleaved bits (aka Morton code) in actuality. Or more likely, something tuned to the specific cache sizes used in the GPU.